
doi: 10.1002/net.20366
AbstractIn this article, we introduce the regenerator location problem (RLP), which deals with a constraint on the geographical extent of transmission in optical networks. Specifically, an optical signal can only travel a maximum distance of dmax before its quality deteriorates to the point that it must be regenerated by installing regenerators at nodes of the network. As the cost of a regenerator is high, we wish to deploy as few regenerators as possible in the network, while ensuring all nodes can communicate with each other. We show that the RLP is NP‐Complete. We then devise three heuristics for the RLP. We show how to represent the RLP as a max leaf spanning tree problem (MLSTP) on a transformed graph. Using this fact, we model the RLP as a Steiner arborescence problem (SAP) with a unit degree constraint on the root node. We also devise a branch‐and‐cut procedure to the directed cut formulation for the SAP problem. In our computational results over 740 test instances, the heuristic procedures obtained the optimal solution in 454 instances, whereas the branch‐and‐cut procedure obtained the optimal solution in 536 instances. These results indicate the quality of the heuristic solutions are quite good, and the branch‐and‐cut approach is viable for the optimal solution of problems with up to 100 nodes. Our approaches are also directly applicable to the MLSTP indicating that both the heuristics and branch‐and‐cut approach are viable options for the MLSTP. © 2009 Wiley Periodicals, Inc. NETWORKS, 2010
Extremal problems in graph theory, Steiner arborescence problem, maximum leaf spanning tree problem, 1020 Informatik, heuristics, Programming involving graphs or networks, 101015 Operations Research, Discrete location and assignment, branch-and-cut, 101015 Operations research, Analytic circuit theory, Polyhedral combinatorics, branch-and-bound, branch-and-cut, greedy, 1020 Computer Sciences, optical network design
Extremal problems in graph theory, Steiner arborescence problem, maximum leaf spanning tree problem, 1020 Informatik, heuristics, Programming involving graphs or networks, 101015 Operations Research, Discrete location and assignment, branch-and-cut, 101015 Operations research, Analytic circuit theory, Polyhedral combinatorics, branch-and-bound, branch-and-cut, greedy, 1020 Computer Sciences, optical network design
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