
doi: 10.1002/int.20416
Summary: This paper discusses the role of emotions in artificial agent design and implementation. The syntax and semantics of a simplified version of a logic-based agent-oriented programming language is presented. This programming language facilitates the implementation of artificial agents with emotions. Four types of emotions are distinguished: happiness, sadness, anger, and fear. These emotions are defined relative to agent's goals and plans. The emotions result from the agent's deliberation process and influence the deliberation process. The semantics of each emotion type is incorporated in the transition semantics of the presented agent-oriented programming language.
Agent technology and artificial intelligence
Agent technology and artificial intelligence
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 2 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
