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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Computer Application...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
Computer Applications in Engineering Education
Article . 2017 . Peer-reviewed
License: Wiley Online Library User Agreement
Data sources: Crossref
DBLP
Article . 2022
Data sources: DBLP
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Increasing middle school students’ awareness and interest in manufacturing through digital game‐based learning (DGBL)

Authors: PERINI, STEFANO; Margoudi, Maria; Oliveira, Manuel; TAISCH, MARCO;

Increasing middle school students’ awareness and interest in manufacturing through digital game‐based learning (DGBL)

Abstract

AbstractThe change of the societal appeal of manufacturing among younger generations is a key element in order to address the talent shortage that is currently affecting the sector. In order to pursue this objective, the use of interactive learning environments such as digital games (DGs) can play an important role. Therefore, this paper presents the results of an exploratory study aimed at understanding the impact of digital game‐based learning (DGBL) on the awareness and interest of middle school students in manufacturing. In particular, the students had to deal with the management of EcoFactory, a simplified industrial plant where they had to take care of the main decisions that are typical in the modern manufacturing industry. The study was based on a pre‐test–post‐test quasi‐experimental design conducted in a public middle school in Northern Italy. The research triangulated the results of different methodologies, namely drawings analysis and questionnaires. The results showed a significant impact of the DG both on the awareness and interest of participants, especially in the environmental, social, and economic dimensions. Thus, the outcomes revealed the high potential that DGs have in explaining the complex concepts that are typical of manufacturing and in enhancing students’ proactive motivation toward them. Finally, implications and suggestions for further research derived from these findings are discussed.

Country
Italy
Related Organizations
Keywords

Awarenes, Interest, Manufacturing, Serious games, Sustainability

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    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    6
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Top 10%
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
6
Top 10%
Average
Average
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