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Radio Electronics, Computer Science, Control
Article . 2019 . Peer-reviewed
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Radio Electronics, Computer Science, Control
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APPLICATION OF R-FUNCTIONS METHOD AND SMOOTHED PARTICLE HYDRODYNAMICS FOR FLUID SIMULATION

Authors: Artiukh, A. V.; Kozyrenko, S. I.; Shabalin, O. O.; Lytvyn, I. R.;

APPLICATION OF R-FUNCTIONS METHOD AND SMOOTHED PARTICLE HYDRODYNAMICS FOR FLUID SIMULATION

Abstract

Context. Existing fluid simulation methods have several disadvantages and can be improved with the help of new approaches to the solution of problems of computational fluid dynamics, which confirms the relevance of the work. Objective. The goal of the work is to improve existing methods of mathematical modeling of fluid based on smoothed particle hydrodynamics and R-functions method. Method. A new approach of joint use of smoothed particle hydrodynamics, marching cubes and R-functions method is proposed. Smoothed particle hydrodynamics helps to simulate fluid movement in real time. The method considers fluid as a discrete number of sample points (particles), which have mass, velocity, position and physical field quantities (pressure, temperature, mass-density, etc.). The R-functions method allows to solve the inverse problem of analytic geometry: finding an analytical equation of a 2D (3D) object based on its geometrical representation. Using the obtained equation, one can simply detect a particle collision with the object boundary and plot the object surface with the help of marching cubes algorithm. The suggested method allows to achieve good simulation quality and to perform all needed calculations and rendering in real time. Results. Computational experiments for the problem of fluid simulation were carried out. Various numbers of particles were used. Different kinds of objects were put into the considered region in order to investigate the fluid behavior. Conclusions. The results of visual simulations allow us to say that the obtained approach works as expected. Therefore, this method can be applied to several problems of fluid simulation where the collision detection with arbitrary objects is considered. Further research may be devoted to the optimization of neighbor-search algorithm, to performing all calculations in graphics processing unit or to taking into account other physical quantities.

Keywords

Navier-Stokes equations, fluid simulation, R-functions method, smoothed particle hydrodynamics, marching cubes algorithm, Уравнения Навье-Стокса, моделирование жидкости, метод R-функций, гидродинамика сглаженных частиц, алгоритм шагающих кубиков, Рівняння Нав’є-Стокса, моделювання рідини, метод R-функцій, гідродинаміка згладжених частинок, алгоритм крокуючих кубиків

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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