
The work presents a preliminary experiment aimed for comparing a traditional method of programming an industrial collaborative robot using a teach pendant, with a novel method based on augmented reality and interaction on a high-level of abstraction. In the experiment, three participants programmed a visual inspection task. Subjective and objective metrics are reported as well as selected usability-related issues of both interfaces. The main purpose of the experiment was to get initial insight into the problematic of comparing highly different user interfaces and to provide a basis for a more rigorous comparison, that is going to be taken out.
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