
handle: 10679/8858 , 11424/286778
In this paper, we propose an improved face recognition framework where the training is started with a small set of human annotated face images and then new images are incorporated into the training set with minimum human annotation effort. In order to minimize the human annotation effort for new images, the proposed framework combines three different strategies, namely self-paced learning (SPL), active learning (AL), and minimum sparse reconstruction (MSR). As in the recently proposed ASPL framework [1], SPL is used for automatic annotation of easy images, for which the classifiers are highly confident and AL is used to request the help of an expert for annotating difficult or low-confidence images. In this work, we propose to use MSR to subsample the low-confidence images based on diversity using minimum sparse reconstruction in order to further reduce the number of images that require human annotation. Thus, the proposed framework provides an improvement over the recently proposed ASPL framework [1] by employing MSR for eliminating “similar” images from the set selected by AL for human annotation. Experimental results on two large-scale datasets, namely CASIA-WebFace-Sub and CACD show that the proposed method called ASPL-MSR can achieve similar face recognition performance by using significantly less expert-annotated data as compared to the state-of-the-art. In particular, ASPL-MSR requires manual annotation of only 36.10% and 54.10% of the data in CACD and CASIA-WebFace-Sub datasets, respectively, to achieve the same face recognition performance as the case when the whole training data is used with ground truth labels. The experimental results indicate that the number of manually annotated samples have been reduced by nearly 4% and 2% on the two datasets as compared to ASPL [1].
TÜBİTAK
COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE, Active learning, Neural Networks, General Computer Science, Computer Vision, Örüntü Tanıma ve Görüntü İşleme, BİLGİSAYAR BİLİMİ, İNTERDİSİPLİNER UYGULAMALAR, Yapay Zeka, Bilgisayarda Öğrenme ve Örüntü Tanıma, Artificial Intelligence, Computer Learning and Pattern Recognition, Yer Bilimlerinde Bilgisayarlar, BİLGİSAYAR BİLİMİ, YAPAY ZEKA, Bilgisayarla Görme ve Örüntü Tanıma, Yapay Zeka, Artificial Intelligence, Pattern Recognition and Image Processing, Sinirsel Ağlar, Bilgisayar Grafikleri ve Bilgisayar Destekli Tasarım, Computer Science (miscellaneous), Bilgisayar Bilimleri, Computers in Earth Sciences, Face recognition, Engineering, Computing & Technology (ENG), Genel Bilgisayar Bilimi, Bilgisayarla Görme, Bilgisayar Bilimi Uygulamaları, Computer Sciences, Minimum sparse reconstruction, Mühendislik, Bilişim ve Teknoloji (ENG), Deep learning, COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS, COMPUTER SCIENCE, Computer Graphics and Computer-Aided Design, Computer Science Applications, Bilgisayar Bilimi (çeşitli), Fizik Bilimleri, Physical Sciences, Self-paced learning, Engineering and Technology, Bilgisayar Bilimi, Mühendislik ve Teknoloji, Computer Vision and Pattern Recognition
COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE, Active learning, Neural Networks, General Computer Science, Computer Vision, Örüntü Tanıma ve Görüntü İşleme, BİLGİSAYAR BİLİMİ, İNTERDİSİPLİNER UYGULAMALAR, Yapay Zeka, Bilgisayarda Öğrenme ve Örüntü Tanıma, Artificial Intelligence, Computer Learning and Pattern Recognition, Yer Bilimlerinde Bilgisayarlar, BİLGİSAYAR BİLİMİ, YAPAY ZEKA, Bilgisayarla Görme ve Örüntü Tanıma, Yapay Zeka, Artificial Intelligence, Pattern Recognition and Image Processing, Sinirsel Ağlar, Bilgisayar Grafikleri ve Bilgisayar Destekli Tasarım, Computer Science (miscellaneous), Bilgisayar Bilimleri, Computers in Earth Sciences, Face recognition, Engineering, Computing & Technology (ENG), Genel Bilgisayar Bilimi, Bilgisayarla Görme, Bilgisayar Bilimi Uygulamaları, Computer Sciences, Minimum sparse reconstruction, Mühendislik, Bilişim ve Teknoloji (ENG), Deep learning, COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS, COMPUTER SCIENCE, Computer Graphics and Computer-Aided Design, Computer Science Applications, Bilgisayar Bilimi (çeşitli), Fizik Bilimleri, Physical Sciences, Self-paced learning, Engineering and Technology, Bilgisayar Bilimi, Mühendislik ve Teknoloji, Computer Vision and Pattern Recognition
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 5 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
