
In this paper we propose D3PART (Dynamic 3D Plastic And Redistribuable Technology), a model to handle redistribution for 3D user interfaces. Redistribution consists in changing the components distribution of an interactive system across different dimensions such as platform, display and user. We extend previous plasticity models with redistribution capabilities, which lets developers create applications where 3D content and interaction tasks can be automatically redistributed across the different dimensions at runtime.
Plasticité multimodale, [INFO.INFO-CY] Computer Science [cs]/Computers and Society [cs.CY], Redistribution, [INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE], [INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR], Adaptation and reconfiguration, [INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC], 3D User Interaction
Plasticité multimodale, [INFO.INFO-CY] Computer Science [cs]/Computers and Society [cs.CY], Redistribution, [INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE], [INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR], Adaptation and reconfiguration, [INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC], 3D User Interaction
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