
Immersive technologies are increasingly used in education, offering unique benefits in fields like mathematics that require spatial understanding. These tools enable learners to interact with virtual environments, providing hands-on experiences that enhance comprehension and retention of abstract concepts. This is particularly valuable in areas like non-Euclidean geometries, which are difficult to visualize using traditional methods. This paper explores our research on using virtual reality to teach non-Euclidean geometries, highlighting both the benefits and challenges.
XR, Educational Technology, [INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR], Mathematics
XR, Educational Technology, [INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR], Mathematics
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