Downloads provided by UsageCounts
This dataset includes answers to a survey developed in Redcap to investigate how children with neuromotor impairment deal with technology-based play and what they need to be included in an engaging ludic activity with their peers, thus defining the requirements of new accessible and inclusive videogames. The survey was co-designed by end users together with expert clinicians, engineers, and designers. The survey included open and closed-ended questions and 5-point Likert scales. The survey was distributed in April 2020. 56 families with a child with disability answered the online survey in anonymized form. This dataset can be useful for videogame developers and console designers, since it gives useful suggestions for developing technologies which are enjoyable, accessible and inclusive at the same time
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 14 | |
| downloads | 3 |

Views provided by UsageCounts
Downloads provided by UsageCounts