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Travel is the movement of people between distant geographical locations. It can assist in enhancing our well-being, increasing our understanding, socializing with new individuals, relaxing and unwinding, seeking adventure, creating memories, improving mental and physical health, and immersing ourselves in different cultures. In this paper, we briefly explain the shortest path and their types applicable in practical life. The shortest path problem is a flexible and crucial instrument in different areas, facilitating effective route planning, network optimization, and resource distribution. There are many popular algorithms for solving the shortest distance path problem and its variations. We discuss how to create the most efficient route and introduce Dijkstra’s algorithm, Floyd’s algorithm, and Ant Colony Optimization to decrease the overall path expense, which could be distance, time, or another factor for the given scenario. We use two scenarios and evaluate Dijkstra’s algorithm, Floyd’s algorithm, and Ant Colony Optimization to determine the shortest route in practical situations to enhance efficiency in solving the identical issue.
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |