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This papers summarizes the current proposal of the METIS-II project on the use of serious game engineering approach for the evaluation and visualization of 5G technologies. Based on UNITY 3D, a realistic scenario has already been implemented, including a portion of a city with every level of detail. This article discusses the representation of results and interaction with the results of a conventional simulation tool, showing clear cohesion between these two entities.
METIS-II, 5G, simulation, serious game engineering, UNITY-3D
METIS-II, 5G, simulation, serious game engineering, UNITY-3D
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