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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
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Thesis . 2021
License: CC BY
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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
ZENODO
Other literature type . 2021
License: CC BY
Data sources: ZENODO
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
ZENODO
Thesis . 2021
License: CC BY
Data sources: Datacite
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Açık ve uzaktan öğrenmede etkileşimli senaryo tasarımı / Interactive scenario design in open and distance learning

Authors: OKTAY, Özlem SOYDAN;

Açık ve uzaktan öğrenmede etkileşimli senaryo tasarımı / Interactive scenario design in open and distance learning

Abstract

Eleştirel ve yaratıcı düşünce 21. yüzyıl öğrenenlerinin geliştirmesi gereken önemli becerilerdir. Bu araştırma, açık ve uzaktan öğrenme ortamlarında eleştirel ve yaratıcı düşünceyi geliştirmek için, etkileşimli öğrenme senaryosunda hangi unsurların bulunması gerektiğini ortaya çıkarmayı ve etkileşimli öğrenme senaryo tasarımına yönelik bir kontrol listesi oluşturmayı amaçlamaktadır. Belirlenen amaç doğrultusunda Hetagoji kuramı ve Sorgulamaya Dayalı Öğrenme kuramı çalışmanın kuramsal çerçevesini oluşturmaktadır. Bu anlamda çalışma, etkileşimli senaryo oluşturma sürecine Hetagojik bir yaklaşımla Sorgulamaya Dayalı Öğrenme bağlamında bütüncül bir bakış açısı oluşturarak alanyazına katkı sağlaması açısından önemlidir. Çalışma nitel araştırma yaklaşımlarından biri olan durum çalışması ile desenlenmiştir. Veriler, yarı yapılandırılmış görüşme formlarıyla yüz yüze ve çevrimiçi olarak yedi alan uzmanıyla görüşme yapılarak toplanmıştır. Toplanan veriler, NVivo12 paket programıyla analiz edilerek, dört ana tema, on altı tema, elli beş alt temaya ulaşılmıştır. Bu bağlamda oluşturulan kontrol listesi genel olarak; önceki bilgiyle yeni bilgiyi bütünleştirme, süreç içinde öğrenene başarı mutluluğu yaşatma, farklı öğrenme stillerine yönelik farklı öğrenme yolu seçenekleri sunma, dallanma yapıları ve oryantasyon eklentisi oluşturma, açık uçlu soruları, örnek olayları, yaşamdan hikâyeleri, tartışma forumlarını bütün sürece yayma, uygun yazılım seçme şeklinde özetlenebilir. Critical and creative thinking are important skills that 21st-century learners must develop. This research aims to reveal what elements should be included in an interactive learning scenario to develop critical and creative thinking in open and distance learning environments and create a checklist for interactive learning scenario design. Hetagogy theory and Inquiry-Based Learning theory constitute the study's theoretical framework in line with the determined purpose. In this sense, the study is important in contributing to the literature by creating a holistic perspective in Inquiry-Based Learning with a Hetagogical approach to the interactive scenario creation process. The study was designed with a case study, which is one of the qualitative research approaches. The data were collected through semi-structured interview forms, and through face-to-face and online interviews with seven field experts. The collected data were analyzed with the NVivo12 package program, and four main themes, sixteen themes, and fifty-five sub-themes were obtained. The checklist created in this context can be summarized as follows: integrating previous knowledge with new knowledge, providing the learner with the happiness of success in the process, offering different learning path options for different learning styles, creating branching structures and orientation plugins, spreading open-ended questions, case studies, stories from life, discussion forums to the whole process, choosing the appropriate software.

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Keywords

interactive scenario, interactive scenario design, open and distance education, heutagogy, inquiry based learning, case study

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selected citations
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This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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