Downloads provided by UsageCounts
HSbooster.eu organised its first gaming session of the HSbooster.eu Training Academy on 20 June 2023. We had a great time playing the "Serious Smiling" game, which provided applied training on working within a Technical Committee (TC) or Working Group (WG), argumentation skills, understanding standardisation context, and strategic positioning. Training in negotiation skills is a recommendation in the EC’s Code of Practice for Standardisation where HSbooster.eu is directly cited. The Serious Smiling Game is a role-playing game that simulates the discussion in an ad hoc working group within the imaginary organisation for standardisation. This game aims to develop soft skills needed in standardisation processes, focusing on argumentation skills, strategic positioning, building compromise and common understanding. This serious game is developed by HSbooster.eu and House of Knowledge. It can be played onsite and online. The Serious Smiling Game online version is played in teams of five members each. Each team has its own facilitator, trained to support the players when necessary. Twenty players can participate in one term. You play as a team against each other but also as a team against the game. We encourage you to make the most of this opportunity to further explore the system and expand your understanding. Download the complete presentations here to gain valuable insights and enhance your knowledge. Visit our website now: https://hsbooster.eu/training-academy. Follow us on our pages: 🎓 https://www.linkedin.com/company/hsbooster-eu 💬 https://twitter.com/HSboosterEU
HSbooster Training Academy, Serious Smiling Game, standards, standardisation, HSbooster.eu, Gaming Session
HSbooster Training Academy, Serious Smiling Game, standards, standardisation, HSbooster.eu, Gaming Session
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 18 | |
| downloads | 18 |

Views provided by UsageCounts
Downloads provided by UsageCounts