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iWalk on FROST This project created a virtual walkable maps by using geo-data and a gaming engine. The video is a step-by-step guide on how to create a similar game. More information about the project can be found here: https://www.iearth.no/resource/iwalk-how-to-create-a-walkable-map An example game can be found here: https://doi.org/10.5281/zenodo.7997591 A tutorial for preparing in-game videos for games can be found here: https://doi.org/10.5281/zenodo.7997495
This project was funded by iEarth (www.iearth.no).
Teaching, Unreal Engine, Fieldwork, Gamification, Blender
Teaching, Unreal Engine, Fieldwork, Gamification, Blender
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 35 | |
| downloads | 1 |

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