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You will find here data and a notebook describing the gathering and treatment of 20 years of membership in diverse video game magazines. Other files describe the data. employés_en_commun.csv allows to build a bipartite network of magazines with journalists in common. Notebook is not present in v0.1.
Social network analysis, Video game press, Game studies
Social network analysis, Video game press, Game studies
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 3 |

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