Views provided by UsageCounts
The dataset includes demographic data, visuospatial abilities and navigational abilities in tipically developing children, in children with cerebral palsy that performed a 20-sessions motor training in immersive virtual reality (GRAIL system by Motek) and in children with cerebral palsy that performed a 20-sessions navigation training with specific applications designed for the GRAIL system. Please cite the following paper when using the database: Nossa R, Gagliardi C, Panzeri D, Diella E, Maghini C, Genova C, Turconi AC, Biffi E. Could an Immersive Virtual Reality Training Improve Navigation Skills in Children with Cerebral Palsy? A Pilot Controlled Study. J Clin Med. 2022 Oct 18;11(20):6146. doi: 10.3390/jcm11206146. PMID: 36294467; PMCID: PMC9604863.
This research was partially funded by the Italian Ministry of Health (Ricerca Corrente 2021/2022 to E. Biffi) and by Fondazione Cariplo and Regione Lombardia (EMPATIA@Lecco project).
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 7 |

Views provided by UsageCounts