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Dynamic techniques are a scalable and effective way to analyze concurrent programs. Instead of analyzing all behaviors of a program, these techniques detect errors by focusing on a single program execution. Often a crucial step in these techniques is to define a causal ordering between events in the execution, which is then computed using vector clocks, a simple data structure that stores logical times of threads. The two basic operations of vector clocks, namely join and copy, require Θ(k) time, where k is the number of threads. Thus they are a computational bottleneck when k is large. In this work, we introduce tree clocks, a new data structure that replaces vector clocks for computing causal orderings in program executions. Joining and copying tree clocks takes time that is roughly proportional to the number of entries being modified, and hence the two operations do not suffer the a-priori Θ(k) cost per application. We show that when used to compute the classic happens-before HB partial order, tree clocks are optimal, in the sense that no other data structure can lead to smaller asymptotic running time. Moreover, we demonstrate that tree clocks can be used to compute other partial orders, such as schedulable-happens-before (SHB) and the standard Mazurkiewicz (MAZ) partial order, and thus are a versatile data structure. Our large-scale experiments on standard benchmarks show that just by replacing vector clocks with tree clocks, the computation becomes from 1.73X faster (MAZ) to 2.53X faster SHB on average per benchmark. These results illustrate that tree clocks have the potential to become a standard data structure with wide applications in concurrent dynamic analyses.
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