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Serious games, Iterative Design, Serious Games, : Multidisciplinary, general & others [C99] [Engineering, computing & technology], European Union (EU), Horizon 2020, Board games, Location-based games, Historical Reflection, Location-based Games, Cultural Heritage, Iterative design, Paper Prototyping;, Engineering, computing & technology, Ingénierie, informatique & technologie, : Multidisciplinaire, généralités & autres [C99] [Ingénierie, informatique & technologie], Paper prototyping, Historical reflection, Location-based games, Cultural heritage
Serious games, Iterative Design, Serious Games, : Multidisciplinary, general & others [C99] [Engineering, computing & technology], European Union (EU), Horizon 2020, Board games, Location-based games, Historical Reflection, Location-based Games, Cultural Heritage, Iterative design, Paper Prototyping;, Engineering, computing & technology, Ingénierie, informatique & technologie, : Multidisciplinaire, généralités & autres [C99] [Ingénierie, informatique & technologie], Paper prototyping, Historical reflection, Location-based games, Cultural heritage
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 14 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
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| downloads | 14 |

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