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Field-Programmable Gate Arrays (FPGAs) are becoming more relevant with time, but only a restricted group of people are capable of working with this technology due to its complicated learning curve. This paper presents the work that is being done towards learning FPGAs by taking a game-like approach. Games often entice players enough to keep them focused in the task at hand and by taking that into account, by gamifying the learning of FPGAs, it is possible to take advantage of said player's attention to help convey the knowledge in a creative, inventive and dynamic manner.
This work was partially financed by Portuguese Agency "Fundação para a Ciência e a Tecnologia" (FCT), in the framework of project UIDB/00066/2020.
Player, Learning, Game, FPGA
Player, Learning, Game, FPGA
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