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doi: 10.5281/zenodo.45186
Odyssey is a public, GPU-based General Relativistic Radiative Transfer (GRRT) code for computing images and/or spectra in Kerr metric, which described the spacetime aroung a rotating black hole. Implemented in CUDA C/C++, Odyssey is based on the ray-tracing algorithm presented in Fuerst & Wu (2004), and radiative transfer formulation described in Younsi, Wu, & Fuerst. (2012). An educational software, Odyssey_Edu, is devloped together with Odyssey for visualizing the ray trajectories in the Kerr spacetime.
radiative transfer, Kerr spacetime
radiative transfer, Kerr spacetime
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