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Co-Experiencing Virtual Spaces: A Standalone Multiuser Virtual Reality Framework

Authors: Leisi, Chris Elvis; Sahli, Oliver;

Co-Experiencing Virtual Spaces: A Standalone Multiuser Virtual Reality Framework

Abstract

This paper shows the development of a standalone, co-location multiuser virtual reality tracking system. The assumption is that multiuser VR can greatly increase the immersive aspects and real-world presence and can cause the virtual environment to create a more powerful impression than when experienced by a single user. We developed and released a framework on Github under an CC-license [1] for the accessible game engine Unity [2]. This allows multiple users to join the same virtual environment while also sharing the same real-world space congruently. For this purpose, their tracking areas are aligned, and information is exchanged over a network.

Working Paper

Keywords

Embodiment, Tracking Alignment, Same-Space, Immersion, Virtual Reality, Multi-user Experience

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selected citations
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This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
views
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1
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