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</script>“Extended Reality” (XR) systems are advanced interactive systems such as Vir tual Reality (VR) and Augmented Reality (AR) systems. They have emerged in various domains, ranging from entertainment, cultural heritage, to combat train ing and mission critical applications. As the complexity of these systems keeps increasing, testing is getting more complex too. Current toolsets do no propose XR testing technology beyond rudimentary record and replay tools that only work for simple test scenarios. The following challenges need to be addressed: 1) Fine-grained interaction space. and 2) Assessing user experience (UX).
| citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 5 | |
| downloads | 7 |

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