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This paper describes a short project to scope the use of virtualisation for preserving software-based artworks in Tate’s Collection. It briefly explains the tests performed, in terms of the techniques, resources and expertise involved.
PERICLES, software-based artworks, digital preservation, virtualisation, long-term access, computer-based art, born-digital artworks, museums, Tate
PERICLES, software-based artworks, digital preservation, virtualisation, long-term access, computer-based art, born-digital artworks, museums, Tate
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