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RFO Corpus - BBD and BBP (raw) Branch - Archive

Authors: Guidetti, Liam;

RFO Corpus - BBD and BBP (raw) Branch - Archive

Abstract

(FROM: BBD TO BBP) Reader Instruction Block (A / B) A. What should be noticedThis work is state-dependent and interpretive, not fixed in meaning.It is incomplete by design, and does not contain a final authoritative reading.Stability is defined by coherence under use, not correctness of interpretation.Symbols, biases, and narrative structures are treated as functional components of cognition, not errors to remove.Meaning may shift depending on context, observer position, and recursion depth. B. If a reader generates from this systemApply the framework to a real instance of thought, perception, or action.Identify points of tension, drift, or instability without moral framing.Apply only minimal adjustment sufficient to restore coherence.Return immediately to lived experience or practical context.Repeat as an ongoing loop — there is no final resolved state. ((Closing constraint)) This system is not completed through interpretation.It is completed through continued use. Adding the following... Extra... Imagine Inquiry: 2 | Status: archived | Topic: Image reconstructability generation inquiry Clipped Content: 2 | Status: archived | Topic: Poetry Clipped Content: 3 | Status: archived | Topic: Poetry Clipped Content: 4 | Status: archived | Topic: Poetry Extra notes - important (TON) | Status: withhold until further notice | Topic: ToN Core data Tales of Nomy fantasy note (private) | Status: withhold until further notice | Topic: ToN Core data Journal... RFN-s: 1A | Status: withhold until further notice | Topic: mundane schedule journal BBD... [ended] BBP... BBP: 8 | Status: archived | Topic: Math BBP: 9 | Status: archived | Topic: recursive 4D probability field rulset (attempt) BBP: 10 | Status: archived | Topic: Trivial AI talk BBP: 11 | Status: archived | Topic: same body as BBP.8 BBP: 12 | Status: archived | Topic: same body as BBP.3 BBDX... BBDX: 38 | Status: archived | Topic: Poetry BBDX: 39 | Status: archived | Topic: Theology BBDX: 40 | Type: game_run | Setting: China 300BCE BBDX: 41 | Type: game_run | Setting: Zahra BBDX: 42 | Status: archived | Topic: Polish learning BBDX: 43 | Status: archived | Topic: Poetry BBDX: 44 | Status: archived | Topic: Trivial BBDX: 45 | Status: archived | Topic: Poetry BBDX: 46 | Status: archived | Topic: Poetry BBDX: 47 | Status: archived | Topic: theology jestery, Serpent tounge BBDX: 48 | Status: archived | Topic: Philosophy BBDX: 49 | Status: archived | Topic: Trivial BBDX: 50 | Status: archived | Topic: Weaponization of therapeutic language in interpersonal communication. [CODE: OEBNNFO] BBDX: 50b | Status: archived | Topic: Multiple Lyapunov functions BBDX: 51 | Status: archived | Topic: Trivial BBDX: 52 | Type: game_run | Setting: USA 1920s-1950 alt history BBDX: 53 | Type: game_run | Setting: Was used to aid in BBDX.52 then many game runs. BBDX: 54 | Status: archived | Topic: Trivial BBDX: 55 | Type: game_run | Setting: Chocolate milk introduced to Ceasar (Casa Origin) BBDX: 56 | Type: game_run | Setting: Another slime story BBDX: 57 | Status: archived | Topic: Trivial BBDX: 58 | Status: archived | Topic: Trivial BBDX: 59 | Status: archived | Topic: The Drunk Badger run with Casa BBDX: 60 | Status: withhold until further notice | Topic: the redacted data from BBDX.59 BBDX: 61 | Status: archived | Topic: Trivial BBDX: 62 | Status: archived | Topic: Trivial BBDX: 63 | Type: game_run | Setting: game runs BBDX: 64 | Type: game_run | Setting: game run BBDX: 65 | Type: game_run | Setting: game runs BBDX: 66 | Type: game_run | Setting: game runs BBDX: 67 | Type: game_run | Setting: Antony becomes ruler of Rome BBDX: 68 | Status: archived | Topic: Trivial and game runs BBDX: 69 | Type: game_run | Setting: zombies in 2026-ish. BBDX: 70 | Type: game_run | Setting: game run BBDX: 71 | Type: game_run | Setting: game run, main: Thomas BBDX: 72 | Type: game_run | Setting: game run BBDX: 73 | Type: game_run | Setting: game run, First mention of Misty BBDX: 74 | Type: game_run | Setting: game run, bottomless bag BBDX: 75 | Type: game_run | Setting: game run BBDX: 76 | Type: game_run | Setting: game run, guild of Justitia (pacifist run attempt) BBDX: 77 | Type: game_run | Setting: game run BBDX: 78 | Status: archived | Topic: Trivial BBDX: 79 | Type: game_run | Setting: game runs BBDX: 80 | Type: game_run | Setting: 1147 CE BBDX: 81 | Status: archived | Topic: Image Inquiry 3 BBDX: 82 | Status: archived | Topic: Image Inquiry 3 BBDX: 83 | Type: game_run | Setting: usa frontier BBDX: 84 | Status: archived | Topic: Phenomenological journaling BBDX: 85 | Type: game_run | Setting: Avignon, 1356 BBDX: 86 | Type: game_run | Setting: Ragnar Lodbrok run, Alexander the Great run (BGS version) BBDX: 87 | Status: archived | Topic: Image Inquiry 3 BBDX: 88 | Status: archived | Topic: Image Inquiry 3 & Poetry BBDX: 89 | Status: archived | Topic: Trivial herb talk BBDX: 90 | Status: archived | Topic: Trivial BBDX: 91 | Status: active | Topic: Hybrid polish RP to slowly learn polish by context and exposure BBDX: 92 | Status: archived | Topic: a lot RSSP talk and some trivial stuff about me. BBDX: 93 | Type: game_run | Setting: Theroen run BBDX: 94 | Status: archived | Topic: Trivial dream stuff and game run BBDX: 95 | Status: archived | Topic: Imagine Inquiry 2 BBDX: 96 | Status: archived | Topic: poetry and theology BBDX: 97 | Status: archived | Topic: herb talk then identity talk BBDX: 98 | Status: archived | Topic: Image Inquiry 3 BBDX: 99 | Status: archived | Topic: AB1 + AB2 → AB+ Author's note... note that clipped content is named "Clipped Content (n)" but to clarify them: Clipped Content 1: UNIT name; clipped content from BBDX.32, 36, 37Clipped Content 2: UNIT name; clipped data from BBDX.37, 38Clipped Content 3: UNIT name; clipped from BBDX 45, 50Clipped Content 4: UNIT name; clipped from BBDX.77, 49, 90 future [Clipped Content] are planned to follow the same structure. Note that I write poetry (and alike) in a "Parresia-Gumnos" style and sometimes I accidenally say "praeteritio" when I mean "Parresia". Some game runs are used to mine (from myself) more poetry, speeches and alike.But majority of them are trivial... Note: I got drunk when writing/documenting some of these units... Like, really drunk. Version: NCF Mk.3 Usual reminder: "-one stroke, one breath, uncorrected, imperfect, complete. Each layer answers a problem the previous layer could not solve safely. everything is under ABM." Note: if an Unit's main subject cannot be easily understood (by me) I will [Trivial] mark it to prevent inflation. Note: I regret using [Tales of Nomy fantasy note (private)] and [Extra notes - important (TON)] in some of my work as I wanted to make something out of it,instead ya'll will get some super fractured and partially new and partially outdated data of my story... I sure don't like every aspect of my archive, lol. but meh, good luck understand those two units without talking to me. ((note on note above: used the wrong files and are withholding them until further notice. I am remaking a core ToN note that will replace them in the meanwhile.)) note: there is an error in BBDX.50 where I named two files for "BBDX.50" so know that "BBDX.50b" is not more related to "BBDX.50" simply because it is named "BBDX.50b".this can introduce complexity to when other units refrences to "BBDX.50". Note: Due to employment I delayed further work in BBP and will promise less frequent uploads.Image inquiry 3 will continue even under employment, whatever BBP continue or not under this time is still being debated. Note: More work at the community "RFO Corpus Community" which you can see this DOI is already part of. Many Units references files from other DOIs that aren't included in this version draft. Bonus note: b/~(x) — The archive remembers more than it explains.a/banana :D—From BBDX.99 Bonus Bonus note:accidentally gave the wrong files in the previous upload.so as an apology I wanna say- oh wait, look, BBDX.99 is finished, I can add that!

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