Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODOarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Article . 2026
License: CC BY
Data sources: ZENODO
ZENODO
Article . 2026
License: CC BY
Data sources: Datacite
ZENODO
Article . 2026
License: CC BY
Data sources: Datacite
versions View all 2 versions
addClaim

DIGITAL TRANSFORMATION IN CONTEMPORARY VISUAL ART EXHIBITIONS (VAE): A COMPARATIVE CASE STUDY

Authors: Norita Zakaria; Bin Abd Jamil, Azhar;

DIGITAL TRANSFORMATION IN CONTEMPORARY VISUAL ART EXHIBITIONS (VAE): A COMPARATIVE CASE STUDY

Abstract

This study investigates the digital transformation of contemporary Visual Art Exhibitions (VAE) through a comparative case study analysis of five international and local venues. VAEs are clearly moving away from the traditional "white cube" model, which focuses on objects, and towards interactive, technology-driven, and user-focused experiences. This study aims to analyze the digital technologies used in selected contemporary VAEs and find similarities and differences in their implementation. The research uses a case study approach, analyzing the data from five VAE examples to identify common patterns. The main findings reveal that all cases are using digital technologies such as large-scale projection, sensors, Artificial Intelligence (AI), and Augmented Reality (AR) to enhance the audience’s engagement and change the visitor’s role from a passive observer to an active participant. The comparison reveals that three venues (teamLab, ARTECHOUSE, and Atelier des Lumières) are technology-driven, creating fully immersive environments, while “Into the Frameless” and the 13th Shanghai Fine Arts Exhibition use technology in specific areas or as the core artistic medium. The main contribution of this study is the definition of Hybrid Reality (HR) in the context of VAE, which is described as a layered system that enhances the physical environment through computation, providing an opportunity for audience co-creation. The use of HR fundamentally challenges the traditional notions of art, raising important questions about Authorship, Authenticity, and Artistic Intention in non-linear, adaptive artworks. Future research should focus on the ongoing challenges of HR, such as the integration of multiple senses rather than just sight and sound, and the empirical validation of a specific User Experience (UX) framework for hybrid art exhibitions. Visual art exhibitions are experiencing significant evolution, a process that is accelerated by digital transformation. Hybrid reality (HR) is becoming a central element, fundamentally changing the ways in which art is experienced. Immersive technology is leading to this change, creating new opportunities for audience interaction. Projection mapping, specifically, is demonstrating its efficacy as a potent instrument in this transformation.

  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green