Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODOarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Article . 2026
License: CC BY
Data sources: ZENODO
ZENODO
Article . 2026
License: CC BY
Data sources: Datacite
ZENODO
Article . 2026
License: CC BY
Data sources: Datacite
versions View all 2 versions
addClaim

A META-ANALYSIS OF IMMERSIVE VIRTUAL REALITY FOR LANGUAGE LEARNING ACROSS 21 STUDIES

Authors: Awad H. Alshehri and Abdullah Ali M. Altamimi;

A META-ANALYSIS OF IMMERSIVE VIRTUAL REALITY FOR LANGUAGE LEARNING ACROSS 21 STUDIES

Abstract

Immersive virtual reality (VR) produces moderate, reliable gains in both language proficiency and affective engagement relative to conventional instruction, based on a systematic review and meta-analysis of 21 quantitative studies (N = 1,144) published between 2010 and 2021. Pooled effect sizes, estimated using Hedges' g under a random-effects model, were 0.662 (95% CI [0.398–0.925], p < 0.001) for linguistic outcomes and 0.570 (95% CI [0.309–0.831], p < 0.001) for affective outcomes. Substantial heterogeneity was detected for linguistic outcomes (I² = 75.5%), prompting moderator analyses across five dimensions: educational level, hardware type, target language skill, target language, and L1/L2 context. Fully immersive systems (head-mounted displays, CAVE) yielded larger effects than desktop or mobile platforms, and vocabulary and writing showed stronger gains than listening. No moderator reached statistical significance, indicating that implementation quality and design factors likely account for the observed variance. Publication bias was unlikely, supported by symmetrical funnel plots and large fail-safe N values. Findings are limited by the geographic concentration of studies (predominantly East Asia), the dominance of quasi-experimental designs, and short intervention durations. Immersive VR represents a credible, evidence-based complement to language instruction, though longitudinal trials across diverse contexts are needed before broad implementation can be recommended.

Related Organizations
Keywords

Affective Engagement, Immersive Learning, Language Education, Meta-Analysis, Systematic Review, Virtual Reality.

  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green