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Other literature type . 2026
License: CC BY
Data sources: ZENODO
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Conference object . 2026
License: CC BY
Data sources: Datacite
ZENODO
Conference object . 2026
License: CC BY
Data sources: Datacite
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Addressing Concerns in Mongolian Public Archaeology through Educational Game Design

Authors: Chapman, Noah; Randisi, Lisa;

Addressing Concerns in Mongolian Public Archaeology through Educational Game Design

Abstract

This poster presentation introduces Untitled Mongolian Game, an educational video game developed by postgraduate researchers at University College London. The game design leverages research designs currently focused on archaeological digital humanities and Mongolian public archaeology. Developed in the Godot game engine, the game leverages research on integrating Mongolian public archaeology, intangible cultural heritage and Traditional Ecological Knowledge (TEK) to address and educate on environmental concerns in Mongolian rural communities.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average