
Abstract: This work presents a novel gamified approach to teaching photovoltaic (PV) system operation and maintenance through a board game inspired by Monopoly. It addresses the growing need for skilled professionals in the renewable energy sector by offering an interactive, student-led learning experience that complements traditional theoretical instruction. The board game bridges the gap between academic knowledge and real-world applications, fostering critical thinking, collaboration, and problem-solving skills essential for managing PV systems. Players assume the role of system managers, selecting PV system cards (e.g., 5kW, 250kW, or 20MW systems) and determining their location (latitude and altitude). As they move around the board—structured to simulate seasonal changes and operational challenges—they encounter diverse scenarios, such as weather events, performance issues, and technical faults. Chance cards introduce unexpected incidents like hailstorms or inverter failures, while Operations cards test players' ability to interpret technical data or address financial considerations. Teams analyse these scenarios collaboratively, with guidance from the teacher, enhancing engagement and learning through peer discussions. By integrating gamification and role-playing, the board game fosters an active learning environment, improving knowledge retention and student confidence in applying theoretical concepts. The board game benefits both educators and students. Teachers experience reduced preparation time and increased classroom interaction, while students gain practical insights and critical skills in a stimulating and collaborative setting. This innovative teaching tool has the potential to transform renewable energy education, preparing students to navigate the complexities of a sustainable energy future.
This version of the manuscript has been accepted for publication in the 2025 42nd EU PVSEC proceedings after peer review (Author Accepted Manuscript). It is not the final published version (Version of Record) and does not reflect any post-acceptance improvements.
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