
This record contains PRISMA 2020 materials used in the systematic review titled "Gamification and the Development of Metacognitive Processes: a Systematic Literature Review". The dataset includes: The PRISMA 2020 Checklist The PRISMA 2020 Flow Diagram The data extraction matrix The materials support the reproducibility of the review and comply with F1000Research´s Open Data policy. All files are openly available under a CC0 1.0 Universal license.
Metacognition, Gamification
Metacognition, Gamification
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
