
With the deep integration of artificial intelligence technology and digital art, the music field is undergoing a comprehensive change from creative logic to performance form, and the audience's demand for visualization and interaction of music performance is increasingly prominent. Focusing on the core issue of "how interactive technology enables music performance", this study takes max/MSP interactive visual programming software as the core carrier, combined with wearable sensors and multimedia devices, to build a "sports music vision" Trinity multimedia interactive audio-visual performance system, and explore the innovative path of music creation and performance under the human-computer interaction mode. Through the complete process of music material generation, interactive logic design, multimedia synchronous debugging and live performance implementation, the feasibility and innovation of the technical scheme are verified. The results show that the interactive performance system realizes the real-time linkage of motion data, music parameters and visual elements, and upgrades the music performance from "pure auditory art" to "audio-visual interactive art", which not only expands the artistic expression boundary of the creator, but also reduces the music understanding threshold of the audience, and improves the artistic communication effect. In the future, it can further promote the deep integration of artificial intelligence and music performance.
Wearable Electronic Devices, Artificial Intelligence, Music, Human-computer interaction
Wearable Electronic Devices, Artificial Intelligence, Music, Human-computer interaction
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