
The Transformative Change for Biodiversity and Equity (TCforBE) project (2022 – 2026), supports transdisciplinary research toco-generate transformative change pathways in the context of telecoupled agrifood systems. It engages diverse stakeholders and explore plural perspectives within the EU and partner countries of Cameroon, Colombia, and Kenya, including EU and national policymakers and Indigenous Peoples and local communities. The project aims to strengthen stakeholder capacity on transformative change pathways leading to enhanced biodiversity and equity outcomes. Work package (WP) 2 of the project specifically focuses on the governance pathways that can initiate transformative change from consumer countries, in particular the European Union. As part of deliverable 2.2 of TCforBE we are analysing trade strategies to inform the development of transformative change pathways for biodiversity and equity. This report details the development of a serious game to provide a case of the levers for change on biodiversity and equity and conditions for success in the cocoa sector originating from Cameroon. Defined as “games for research and not for leisure”, serious games use game theory and competitive resource allocation theories to explore the behaviour of systems, devise strategies and assess their strengths, and to support negotiations for collective and coordinated action Numerous initiatives have been implemented to address the negative socio-environmental impacts of the cocoa value chain—such as laws, policies, regulations, market mechanisms (certifications and labelling), and social movements. The CamPod strategy game was developed by LEAF Inspiring Change, in collaboration with Wageningen University (WUR), Bern University of Applied Sciences (BFH) and stakeholders from the cocoa sector in Cameroon. The game was designed to explore the dynamics between actors in the cocoa value chain and to better understand the economic, social and ecological impacts of different policy scenarios. The training and testing proved the CAMPOD Game to be a powerful tool for mobilising a diverse range of actors and encouraging inclusive and participatory dialogue on sustainability issues in the cocoa sector. By simulating realistic challenges and trade-offs, it fosters a deeper understanding of different perspectives and enables the collective exploration of ideas and strategies to enhance the resilience of the value chain. This Game is part of the participatory research methods employed to incorporate diverse values and perspectives from stakeholders on various contested topics such as land use change, biodiversity loss, and poverty. An advantage of such methods is that they consider the positionality of stakeholders and the power dynamics between them. We recognize that knowledge inequities exist and reinforce negative power dynamics. By engaging with stakeholders and co-designing solutions, while facilitating knowledge exchange between groups like farmers and policymakers through unconventional and less confrontational methods (such as games), we aim to foster more equitable and systematic knowledge sharing, enabling diverse voices to be heard and driving transformative change. Using the CAMPOD Cocoa value Chain Game we will analyze the impacts that diverse existing and future initiatives on biodiversity and equity might have among the value chain, and particularly for producers and producing landscapes. Further games are planned in Europe and in Cameroon. The CAMPOD Game aids subsequent tasks of WP6 to contribute to envisioning an EU consumer country perspective and producing countries (WP4, WP5) perspectives on transformative change of food systems towards biodiversity and equity.
agrifood, cocoa, value chain, serious game, transformative change, agrifood value chain
agrifood, cocoa, value chain, serious game, transformative change, agrifood value chain
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