
doi: 10.5281/zenodo.17379102 , 10.5281/zenodo.17203198 , 10.5281/zenodo.18060486 , 10.5281/zenodo.17959551 , 10.5281/zenodo.17251327 , 10.5281/zenodo.18207244 , 10.5281/zenodo.18060487 , 10.5281/zenodo.18207243 , 10.5281/zenodo.17387686 , 10.5281/zenodo.17379101 , 10.5281/zenodo.17387685 , 10.5281/zenodo.17959552 , 10.5281/zenodo.17203197 , 10.5281/zenodo.17251328
doi: 10.5281/zenodo.17379102 , 10.5281/zenodo.17203198 , 10.5281/zenodo.18060486 , 10.5281/zenodo.17959551 , 10.5281/zenodo.17251327 , 10.5281/zenodo.18207244 , 10.5281/zenodo.18060487 , 10.5281/zenodo.18207243 , 10.5281/zenodo.17387686 , 10.5281/zenodo.17379101 , 10.5281/zenodo.17387685 , 10.5281/zenodo.17959552 , 10.5281/zenodo.17203197 , 10.5281/zenodo.17251328
Discover the world of animated multimedia applications with this new session, which focuses on exploring Multisensory Modalities beyond Vision. This series of documents provides a concise overview of my courses on the design of animated multimedia applications, originally taught to master's students in computer science (Artificial Intelligence and Applications) at the University of Science and Technology of Oran.Typographical error in the document: the human hearing range is [20 Hz – 20 kHz], not [20 Hz – 2 kHz].
Animated Applications, Vision, Modality, Simulation software, Virtual Reality, Text, Communication Process, Multimedia, Multimedia Applications, Computer Graphics, Image, Multimedia Application, Multisensory Modalities, Computer Animations, Ergonomics, Computer Peripherals
Animated Applications, Vision, Modality, Simulation software, Virtual Reality, Text, Communication Process, Multimedia, Multimedia Applications, Computer Graphics, Image, Multimedia Application, Multisensory Modalities, Computer Animations, Ergonomics, Computer Peripherals
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