
Play this game/unlimited respawns.
Game (animals), Game (play), LARP, Video Games/psychology, Games, Recreational/injuries, Video Games/classification, Video games, Video Games/standards, Games, Experimental, Video Games/economics, Video Games/legislation & jurisprudence, Game Theory, Games, Recreational, Video Games, Video Games/history, Video Games/legislation & jurisprudence, Video Games/ethics, Video Games/adverse effects, Video Games/trends, Big game, Games, Recreational/psychology, Game theory
Game (animals), Game (play), LARP, Video Games/psychology, Games, Recreational/injuries, Video Games/classification, Video games, Video Games/standards, Games, Experimental, Video Games/economics, Video Games/legislation & jurisprudence, Game Theory, Games, Recreational, Video Games, Video Games/history, Video Games/legislation & jurisprudence, Video Games/ethics, Video Games/adverse effects, Video Games/trends, Big game, Games, Recreational/psychology, Game theory
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
