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Part of book or chapter of book . 2024
License: CC BY NC ND
Data sources: Datacite
ZENODO
Part of book or chapter of book . 2024
License: CC BY NC ND
Data sources: Datacite
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Metaliterate digital content creators. Using open pedagogy and metaliteracy to support integrated learning

Authors: Jacobson, Trudi;

Metaliterate digital content creators. Using open pedagogy and metaliteracy to support integrated learning

Abstract

Le Cadre de référence de la compétence numérique (ministère de l’Éducation et de l’Enseignement supérieur [MEES], 2019 ; ci-après « le Cadre »), comprenant douze dimensions (sous-compétences) d’importance capitale, a été élaboré en tenant « compte des dernières recherches et pratiques innovantes en éducation » (MEES, 2019, p. 8). Chaque dimension comprend deux exemples concrets de la façon dont elle pourrait s’intégrer à une situation pédagogique, l’un illustrant ce que ferait la personne apprenante, et l’autre, la façon dont un instructeur ou un professionnel approprié pourrait faciliter le développement de la dimension par les personnes apprenantes. Ces exemples constituent un point de départ pour générer des idées adaptées à toute une série de disciplines. Cependant, le défi consiste à fournir aux personnes apprenantes des occasions constantes de devenir compétentes dans ces domaines. Bien que les personnes puissent se familiariser avec un sous-ensemble des douze dimensions dans des classes dispersées ou par elles-mêmes, elles doivent être initiées à ces sous-compétences d’une manière réfléchie, intégrée et encourageante. En outre, cette introduction doit reposer sur des pratiques pédagogiques qui restent constantes grâce à des activités d’apprentissage étayées. Idéalement, les douze dimensions devraient être regroupées de manière à permettre aux personnes apprenantes de s’immerger dans des expériences holistiques à mesure qu’elles se familiarisent avec les souscompétences et acquièrent de la confiance dans celles-ci. Le Cadre note que les compétences peuvent être combinées et que « le cadre doit pouvoir s’adapter à l’innovation technologique » (MEES, 2019, p. 8). Il insiste également sur la nature individuelle et itérative du développement continu des compétences (MEES, 2019).

The challenge of implementing the Digital Competency Framework (DCF) lies in providing consistent opportunities for learners to become competent in the areas it encompasses. While individuals might gain some familiarity with a subset of the twelve dimensions in scattered classes or on their own, they need to be introduced to these sub-competencies in a thoughtful, integrated, and supportive manner. This chapter will focus on four of the DCF’s dimensions, with one of them, Producing Content via Digital Technology, as the foundation for this analysis. It examines two pedagogical approaches, open pedagogy (OP) and metaliteracy, explores the connections between them and the four DCF dimensions, and suggests their potential value in providing a learning environment that can support integrated learning. The chapter concludes with an example from one of my own courses, in which students learn how to contribute content to Wikipedia. This overview from praxis provides a sense of what students might learn and accomplish when elements highlighted in the DCF, metaliteracy, and open pedagogy are combined. This approach suggests that students may need scaffolding to work successfully on complex projects that address the goals of these dimensions, scaffolding that can be provided by the application of metaliteracy in an OP environment.

Keywords

Learner as producer, Métalittératie, Métacognition, Apprenant en tant que producteur, Postsecondaire (collégial, universitaire), Produire du contenu avec le numérique, Développer et mobiliser sa culture informationnelle, [SHS.EDU] Humanities and Social Sciences/Education, Adopter une perspective de développement personnel et professionnel avec le numérique dans une posture d'autonomisation, Postsecondary (college, university), Mobilizing digital technology for personal and professional empowerment, Developing and mobilizing information literacy, Collaborating via digital technology, Metaliteracy, Producing content via digital technology, Open pedagogy, Metaliteracy, Metacognition, Développer et mobiliser sa culture informationnelle, Postsecondaire (collégial, universitaire), Produire du contenu avec le numérique, Postsecondary (college, university), Adopter une perspective de développement personnel et professionnel avec le numérique dans une posture d'autonomisation, Apprenant en tant que producteur, Collaborating via digital technology, Collaborer avec le numérique, Developing and mobilizing information literacy, Learner as producer, Métacognition, Métalittératie, Mobilizing digital technology for personal and professional empowerment, Open pedagogy, Pédagogie ouverte, Producing content via digital technology, Metacognition, Pédagogie ouverte, Collaborer avec le numérique

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green