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ZENODO
Article . 2025
License: CC BY
Data sources: ZENODO
ZENODO
Article . 2025
License: CC BY
Data sources: Datacite
ZENODO
Article . 2025
License: CC BY
Data sources: Datacite
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GAMIFICATION AS AN EFFECTIVE TOOL IN TEACHING ENGLISH.

Authors: Khamrayeva Sojida Kodirbekovna,; Olimov Azamat Shukhratovich,;

GAMIFICATION AS AN EFFECTIVE TOOL IN TEACHING ENGLISH.

Abstract

This article examines the use of gamification as an innovative and effective approach to teaching English. Gamification, the integration of game elements into non-game contexts, has proven to increase learner engagement, motivation, and performance in language classrooms. The paper discusses the theoretical background of gamification, its key components, pedagogical benefits, practical applications, and challenges in English Language Teaching (ELT). It concludes that gamification not only motivates students but also enhances communication, creativity, and critical thinking in language learning environments.

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Keywords

Gamification, English Language Teaching (ELT), motivation, engagement, game-based learning, digital pedagogy, language acquisition, creativity, critical thinking, communication skills, interactive learning, educational technology, student-centered learning.

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    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green