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Article . 2025
License: CC BY
Data sources: Datacite
ZENODO
Article . 2025
License: CC BY
Data sources: Datacite
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Neuromorphic Computing for Occlusion-Aware Object Detection in AR/VR: A Review of SNN-Based Real-Time Techniques

Authors: Thethali, Aruna; Kranthi Kiran, Mandava;

Neuromorphic Computing for Occlusion-Aware Object Detection in AR/VR: A Review of SNN-Based Real-Time Techniques

Abstract

The rapid integration of Augmented Reality (AR) and Virtual Reality (VR) into consumer and industrial applications has created an urgent need for efficient object detection systems capable of handling real-time data under challenging conditions, including occlusion. Conventional object detection frameworks, particularly those based on deep learning architectures such as R-CNN and YOLO, often struggle with occluded environments due to their reliance on complete scene information and high computational demands. These limitations are exacerbated in resource-constrained platforms like mobile AR/VR devices and head-mounted displays. Neuromorphic computing, inspired by the biological brain and implemented using Spiking Neural Networks (SNNs), offers a promising alternative through its event-driven processing and low-power characteristics. This paper reviews and evaluates state-of-the-art approaches that integrate neuromorphic methods for occlusion-aware object detection in AR/VR environments. Two prominent strategies are examined: one converting ANN-based YOLO frameworks into SNN-compatible models with channel-wise normalization, and another incorporating Mask R-CNN for image segmentation prior to SNN-based detection. Experimental results from benchmark datasets demonstrate that SNN-based models not only improve detection accuracy under occlusion (up to 98.60% on YOLO-V3-Tiny datasets) but also reduce computational overhead, making them suitable for real-time deployment. This review highlights the emerging role of neuromorphic computing in enhancing perception for immersive systems and sets the foundation for future developments in AR/VR vision technologies.

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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