Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODOarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Dataset . 2025
License: CC BY
Data sources: ZENODO
ZENODO
Dataset . 2025
License: CC BY
Data sources: Datacite
ZENODO
Dataset . 2025
License: CC BY
Data sources: Datacite
versions View all 2 versions
addClaim

Is wearable data reliable for monitoring behavior? Design of a wearable-based IoMT puzzle game for remote behavior monitoring

Authors: Sadhu, Shehjar; Nishtha, Bhagat; Castillo, Elijah; weyandt, lisa; Mankodiya, Kunal; Solanki, Dhaval;

Is wearable data reliable for monitoring behavior? Design of a wearable-based IoMT puzzle game for remote behavior monitoring

Abstract

Abstract— Wearable Internet of Medical Things (IoMT) platforms are transforming remote health monitoring by enabling continuous, real-world data acquisition for chronic and neurodevelopmental conditions. However, ensuring data quality and system reliability remains a key challenge, particularly outside controlled clinical environments. Attention-Deficit/Hyperactivity Disorder (ADHD) is a neurodevelopmental disorder that affects approximately 11.8 million children in the US. While existing treatment plans can help manage symptoms, current assessment methods rely heavily on subjective clinical rating scales, which are prone to errors and may lead to inaccurate evaluations. To address this, we present MindGame, a wearable IoMT system that integrates a commercially available smartwatch (Samsung Galaxy Watch 4) and a digital puzzle game to remotely monitor ADHD related behaviors. MindGame synchronizes gameplay data with physiological signals (accelerometer, gyroscope, heart rate, and computer mouse movement. We conducted a week-long study with 5 ADHD and 7 control participants, who used the system in both remote and laboratory environments. Twenty-seven unique puzzles were created. We analyzed four key data quality metrics: signal-to-noise ratio, percentage data loss, percentage of zeros (e.g., 0 bpm heart rate), and sample rate consistency. MindGame successfully collected data from 2427 puzzles with multimodal sensors from different devices. Our results highlight critical differences in data quality across remote and laboratory settings, validating the importance of adaptive quality check algorithms for real-world sensing.

Related Organizations
  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average