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Article . 2025
License: CC BY
Data sources: Datacite
ZENODO
Article . 2025
License: CC BY
Data sources: Datacite
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Metodologías activas en el marco de la Nueva Escuela Mexicana, desde una perspectiva socio constructivista

Active methodologies within the framework of the New Mexican School, from a socio-constructivist perspective
Authors: González Martínez, José Ricardo; Prado Flores, Emmanuel;

Metodologías activas en el marco de la Nueva Escuela Mexicana, desde una perspectiva socio constructivista

Abstract

La revolución digital ha impactado notablemente en el contexto educativo, incluyendo, el diseño e implementación de estrategias para el aprendizaje. El presente estudio tuvo como propósito explicar los procesos de selección e implementación de la gamificación como una metodología activa que busca potenciar el aprendizaje de los estudiantes de educación básica en el marco de la Nueva Escuela Mexicana. El tipo de investigación fue cualitativo, de corte interpretativo, como método se utilizó la técnica de encuesta como instrumento un cuestionario aplicado a dos preescolares, por medio de Google Forms. Los resultados del estudio reflejaron una percepción favorable en la implementación de la gamificación como una metodología activa en la Zona de Desarrollo Próximo de los estudiantes mejorando en aspectos como la motivación, el rendimiento académico y la vinculación de los tres proyectos escolares aula, escuela y comunidad de la Nueva Escuela Mexicana.

The digital revolution has significantly impacted the educational context, including the design and implementation of learning strategies. The purpose of this study was to explain the selection and implementation processes of gamification as an active methodology that seeks to enhance the learning of elementary school students within the framework of the New Mexican School. The research was qualitative and interpretive, using a survey technique as an instrument, a questionnaire administered to two preschoolers using Google Forms. The results of the study reflected a favorable perception of the implementation of gamification as an active methodology in the Zone of Proximal Development of students, improving in aspects such as motivation, academic performance, and the connection between the three school projects: classroom, school, and community of the New Mexican School.

Related Organizations
Keywords

Gamificación, Metodologías Activas, Educación preescolar, Zona de Desarrollo Próximo

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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