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Other literature type . 2025
License: CC BY
Data sources: ZENODO
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Thesis . 2025
License: CC BY
Data sources: Datacite
ZENODO
Thesis . 2025
License: CC BY
Data sources: Datacite
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Comment adapter la réalité virtuelle pour les joueurs non-voyants

Authors: Jeanjean, Léo; Petiot, Ilan; Wild, Philémon; Gaudy, Thomas;

Comment adapter la réalité virtuelle pour les joueurs non-voyants

Abstract

Cette thèse explore les défis et les solutions pour rendre les jeux vidéo accessibles aux personnes aveugles, en particulier dans le domaine de la réalité virtuelle (VR). Elle met en évidence le contraste entre des jeux grand public qui intègrent peu d’options d’accessibilité et d’autres, comme The Last of Us Part II, qui proposent une conception inclusive complète. À travers l’analyse d’exemples concrets, la thèse détaille les obstacles actuels (interfaces visuelles, repères spatiaux, navigation complexe), les stratégies mises en place par les joueurs aveugles (utilisation du son, mémorisation des espaces) ainsi que le rôle des technologies émergentes (audio 3D, retours haptiques). Enfin, le projet DPK y est présenté comme une initiative innovante, proposant une expérience VR conçue dès le départ pour être pleinement jouable sans la vue grâce à une combinaison de déplacements flexibles, d’ambiance sonore spatialisée et de signaux haptiques, illustrant ainsi le potentiel d’une conception véritablement multisensorielle et inclusive.

Keywords

Video games, Virtual Reality, Accessibility

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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