
This APK file provides access to the Virtual Reality Learning Environment (ViLE) developed as part of the WATERLINE project’s digital education infrastructure. The VR application provides an interactive and immersive learning environment for exploring fluid mechanics through a virtual laboratory model. It combines realistic 3D modeling, mathematical simulations, and user-friendly interactions to enhance understanding and engagement. Designed for both beginners and advanced learners, the application integrates educational materials, instructional videos, and real-time visualizations to bridge the gap between theory and practice. The application integrates real-world laboratory models into a virtual setting to improve conceptual understanding and practical skills. Developed under Task 4.2 and integrated into the curriculum framework from Task 3.1, this resource is part of the broader initiative to enhance digital water education across European Higher Education Institutions.
| citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
