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Article . 2024
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Article . 2024
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Article . 2024
License: CC BY
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Article . 2024
License: CC BY
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Dijital Oyunlar ve Gençlik Kültürü: Bir Literatür Taraması

Authors: Yasin Atakan Özkan;

Dijital Oyunlar ve Gençlik Kültürü: Bir Literatür Taraması

Abstract

Bu çalışma, dijitalleşmenin gençlik kültürü üzerindeki etkilerini, özellikle oyun pratiklerindeki değişimler üzerinden inceliyor. Çok oyunculu çevrimiçi oyunlar, bireysel profillerin oluşturulmasına ve diğer oyuncularla etkileşime geçilmesine imkan tanıyan platformlar aracılığıyla gençlerin sosyalleşme süreçlerini şekillendiriyor. Çalışma, oyun kavramının tarihçesinden dijital oyunlara, kültür-alt kültür bağlamındaki çalışmalardan gençlik kültürü ve dijital oyunlar arasındaki ilişkiyi açıklayan teorik yaklaşımlara kadar geniş bir perspektifle konuyu ele almayı amaçlıyor. Anahtar Kelimeler: Dijital Oyunlar, Kültür, Altkültür, Gençlik Kültürü

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    popularity
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    influence
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green