
This paper addresses the research gap in neutrosophic game theory, specifically the resolution of zero-sum two-person matrix games characterized by single-valued neutrosophic triangular numbers. We introduce a novel de-neutrosophication method leveraging Mellin’s transform to obtain crisp value indices, thereby translating neutrosophic linear programming problems into their crisp counterparts. The effectiveness and precision of our approach are demonstrated through a real-world telecom sector case study, showcasing its potential for yielding more accurate and dependable solutions.
neutrosophic triangular numbers, mellin’s transform, Electronic computers. Computer science, neutrosophic linear programming problem, QA1-939, QA75.5-76.95, neutrosophic triangular matrix games, Mathematics
neutrosophic triangular numbers, mellin’s transform, Electronic computers. Computer science, neutrosophic linear programming problem, QA1-939, QA75.5-76.95, neutrosophic triangular matrix games, Mathematics
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
