
doi: 10.3390/math10050821
Simulation with position-based dynamics is very popular due to its high efficiency. However, it has the weaknesses of lacking details when too few vertices are involved in simulation and inefficiency when too many vertices are used for simulation. To tackle this problem, in this paper, we propose a new method of reconstructing dynamic 3D models with small data. The core elements of the proposed approach are a curve-represented geometric model and a physics-based mathematical model defined by dynamic partial differential equations. We first use the simulation method of position-based dynamics to generate a group of keyframe poses, which are used to create the deformation animation of a 3D model. Then, wireframe curves are extracted from skin deformation shapes of the 3D model at different keyframe poses. A physics-based mathematical model defined by dynamic partial differential equations is proposed. Its closed-form solution is obtained to represent the extracted curves, which are used to reconstruct the deformation models at different keyframe poses. Experimental examples and comparisons made in this paper indicate that the proposed method of reconstructing dynamic 3D models can greatly reduce data size while keeping good details.
reconstruction, Closed-form solution, dynamic partial differential equation, position-based dynamics, closed-form solution, reconstruction; dynamic 3D models; position-based dynamics; dynamic partial differential equation; closed-form solution, Dynamic 3D models, QA1-939, dynamic 3D models, Reconstruction, Dynamic partial differential equation, Position-based dynamics, Mathematics
reconstruction, Closed-form solution, dynamic partial differential equation, position-based dynamics, closed-form solution, reconstruction; dynamic 3D models; position-based dynamics; dynamic partial differential equation; closed-form solution, Dynamic 3D models, QA1-939, dynamic 3D models, Reconstruction, Dynamic partial differential equation, Position-based dynamics, Mathematics
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