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arXiv: 1501.05970
With the explosive growth of web-based cameras and mobile devices, billions of photographs are uploaded to the internet. We can trivially collect a huge number of photo streams for various goals, such as 3D scene reconstruction and other big data applications. However, this is not an easy task due to the fact the retrieved photos are neither aligned nor calibrated. Furthermore, with the occlusion of unexpected foreground objects like people, vehicles, it is even more challenging to find feature correspondences and reconstruct realistic scenes. In this paper, we propose a structure based image completion algorithm for object removal that produces visually plausible content with consistent structure and scene texture. We use an edge matching technique to infer the potential structure of the unknown region. Driven by the estimated structure, texture synthesis is performed automatically along the estimated curves. We evaluate the proposed method on different types of images: from highly structured indoor environment to the natural scenes. Our experimental results demonstrate satisfactory performance that can be potentially used for subsequent big data processing: 3D scene reconstruction and location recognition.
6 pages, IEEE International Conference on Computer Communications (INFOCOM 14), Workshop on Security and Privacy in Big Data, Toronto, Canada, 2014
FOS: Computer and information sciences, Databases and Information Systems, Theory and Algorithms, Information Security, Computer Vision and Pattern Recognition (cs.CV), OS and Networks, Computer Science - Computer Vision and Pattern Recognition, Software Engineering, Systems Architecture, Programming Languages and Compilers, Graphics and Human Computer Interfaces, Numerical Analysis and Scientific Computing, Other Computer Sciences
FOS: Computer and information sciences, Databases and Information Systems, Theory and Algorithms, Information Security, Computer Vision and Pattern Recognition (cs.CV), OS and Networks, Computer Science - Computer Vision and Pattern Recognition, Software Engineering, Systems Architecture, Programming Languages and Compilers, Graphics and Human Computer Interfaces, Numerical Analysis and Scientific Computing, Other Computer Sciences
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