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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao https://doi.org/10.1...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
https://doi.org/10.1007/978-3-...
Part of book or chapter of book . 2021 . Peer-reviewed
License: Springer TDM
Data sources: Crossref
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
http://dx.doi.org/10.1007/978-...
Part of book or chapter of book
License: Springer TDM
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Efficient Algorithms for Omega-Regular Energy Games

Authors: Amram, Gal; Maoz, Shahar; Pistiner, Or; Ringert, Jan Oliver;

Efficient Algorithms for Omega-Regular Energy Games

Abstract

ω -regular energy games are two-player ω -regular games augmented with a requirement to avoid the exhaustion of a finite resource, e.g., battery or disk space. ω -regular energy games can be reduced to ω -regular games by encoding the energy level into the state space. As this approach blows up the state space, it performs poorly. Moreover, it is highly affected by the chosen energy bound denoting the resource’s capacity. In this work, we present an alternative approach for solving ω -regular energy games, with two main advantages. First, our approach is efficient: it avoids the encoding of the energy level within the state space, and its performance is independent of the engineer’s choice of the energy bound. Second, our approach is defined at the logic level, not at the algorithmic level, and thus allows solving ω -regular energy games by seamless reuse of existing symbolic fixed-point algorithms for ordinary ω -regular games. We base our work on the introduction of energy μ -calculus, a multi-valued extension of game μ -calculus. We have implemented our ideas and evaluated them. The empirical evaluation provides evidence for the efficiency of our work.

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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