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AvatarMe: Realistically Renderable 3D Facial Reconstruction “In-the-Wild”

Authors: Alexandros Lattas; Stylianos Moschoglou; Baris Gecer; Stylianos Ploumpis; Vasileios Triantafyllou; Abhijeet Ghosh; Stefanos Zafeiriou;

AvatarMe: Realistically Renderable 3D Facial Reconstruction “In-the-Wild”

Abstract

Over the last years, with the advent of Generative Adversarial Networks (GANs), many face analysis tasks have accomplished astounding performance, with applications including, but not limited to, face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce high-resolution photorealistic 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data. In this paper, we introduce AvatarMe, the first method that is able to reconstruct photorealistic 3D faces from a single "in-the-wild" image with an increasing level of detail. To achieve this, we capture a large dataset of facial shape and reflectance and build on a state-of-the-art 3D texture and shape reconstruction method and successively refine its results, while generating the per-pixel diffuse and specular components that are required for realistic rendering. As we demonstrate in a series of qualitative and quantitative experiments, AvatarMe outperforms the existing arts by a significant margin and reconstructs authentic, 4K by 6K-resolution 3D faces from a single low-resolution image that, for the first time, bridges the uncanny valley.

Accepted to CVPR2020. Project page: github.com/lattas/AvatarMe with high resolution results, data and more. 10 pages, 9 figures

Country
United Kingdom
Related Organizations
Keywords

FOS: Computer and information sciences, I.2.10, I.4.1, I.2.10; I.3.7; I.4.1, Computer Vision and Pattern Recognition (cs.CV), I.3.7, Computer Science - Computer Vision and Pattern Recognition, 006, Graphics (cs.GR), 004, Computer Science - Graphics, cs.GR, cs.CV

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
118
Top 1%
Top 10%
Top 1%
Green