
handle: 2238/13257
Este artículo muestra cómo diseñar sólidos de revolución con el software GeoGebra. Primero en cada sección se dan las definiciones pertinentes para este propósito, luego de esto se realiza la parametrización de las curvas en ℝ3 y de la superficie acotada por estas curvas, finalmente mediante comandos y deslizadores se obtiene el sólido de revolución. Los sólidos obtenidos son dinámicos y se pueden representar en diferentes perspectivas
This paper shows how to design revolution solids with GeoGebra software. First in each section the relevant definitions are given for this purpose, after this the curves are parameterized at ℝ3 and the surface bounded by these curves, finally by commands and sliders the solid of revolution is obtained. The solids obtained are dynamic and can be represented in different perspectives
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