
handle: 2158/1429296
Il contributo riflette sul potenziale educativo delle Escape Room, sia per la promozione dell'apprendimento collaborativo, sia per promuovere la formazione alla cittadinanza del soggetto.
escape room; apprendimento collaborativo; competenze digitali; pedagogia del gioco; game-based education
escape room; apprendimento collaborativo; competenze digitali; pedagogia del gioco; game-based education
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
