
handle: 2117/117931
In this study we will analyze the behavior of the Unity video game engine in relation to the algorithms that it implements on dodge objects, follow a leader, interaction among virtual character crowds, etc. We will see the shortcomings of these and we will make a new implementation with improvements
En aquest estudi analitzarem el comportament del motor de videojocs Unity amb relació als algorismes que implementa sobre esquivar objectes, seguir a un líder, interacció entre multituds de personatges virtuals, etc. Veurem els mancances d'aquests i farem una nova implementació amb millores.
Video games, Unity, Multituds, Videojocs, Crowds, Algorismes, Àrees temàtiques de la UPC::Informàtica, Algorithms, Reynolds
Video games, Unity, Multituds, Videojocs, Crowds, Algorismes, Àrees temàtiques de la UPC::Informàtica, Algorithms, Reynolds
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