Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Dipòsit Digital EINA...arrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
Dipòsit Digital EINA
Bachelor thesis . 2021
versions View all 1 versions
addClaim

Els videojocs com a eina educativa

Authors: Font Ramos, Nora;

Els videojocs com a eina educativa

Abstract

Los videojuegos se han utilizado como herramienta educativa durante muchos años. En este trabajo investigué el impacto en la educación, enfocándome en el estudio de serious games (videojuegos educativos) y videojuegos no educativos pero pedagógicos. Esta investigación tiene como objetivo encontrar una metodología para desarrollar el diseño de un videojuego que pueda comunicar un tema en el campo del entretenimiento. Finalmente, utilizando el estudio anterior, para diseñar un juego nuevo para mostrar el problema ambiental en los océanos.

Els videojocs s’han utilitzat com a eina educativa durant molts anys. En aquest treball vaig investigar l’impacte en l’educació, enfocant-me en l’estudi de serious games (videojocs educatius) i videojocs no educatius però pedagògics. Aquesta investigació té com a objectiu trobar una metodologia per desenvolupar el disseny d’un videojoc que pugui comunicar un tema en el camp de l’entreteniment. Finalment, utilitzant l’estudi anterior, per a dissenyar un joc nou que mostrar el problema ambiental en els oceans.

Video games have been used as an educational tool for many years. In this work, I investigated the impact of them in education, focusing on the study of serious games (educational video games) and non-educational but pedagogical video games. This investigation aims to find a methodology to develop the design of a video game that can communicate a topic in the field of entertainment. Finally, using the previous study, a new game was designed for showing the environment problem in oceans.

Countries
Spain, Colombia
Keywords

Mar, Jocs educatius, Videojocs

  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green